Nov 03, 2018 hi there guys. I'm not really writing about an issue but something related in general to RenPy system. I always thought the saves files were written in the game/saves subfolder related to the main game folder itself; but yesterday I noticed a big big big RenPy folder with a lot of subfolder. Jan 29, 2016 C: Users username AppData Local Renpy Mac is Users username Library Renpy C: Steam steamapps common No One But You game saves (for windows), to be exact, and this leads me exactly to my problem. What baffles me is that deleting the files there doesn't seem to delete them from ingame. Is there possibly another location the game copied the save.
Renpy Game Save Files On Mac Free
- # -*- coding: utf-8 -*-
- # python2 — for renpy
- # Created by Anonymous
- ''Let it loads its modules''
- sys.path.append(renpypath)
- import renpy.object
- import renpy.preferences
- global persname
- importcPickleaspickle
- s = pfl.read().decode('zlib')
- print('Loaded persistent data into pers variable')
- def save():
- global pers
- withopen(persname,'w+')as pfl:
- pfl.write(pdata.encode('zlib'))
- print('Saved persistent data from pers variable')
- def getargs():
- parser= argparse.ArgumentParser(description='RenPy pers shell')
- parser.add_argument('-ren','--renpy-file', required =True,help='RenPy persistent file')
- parser.add_argument('-gdr','--game-dir', required =True,help='Game dir with RenPy subfolder')
- returnparser.parse_args()
- def runipython(*kvargs, **kwargs):
- for(k,v)in kwargs.items():
- from IPython import embed
- global pers
- pers =None
- args = getargs()
- persname = args.renpy_file
- import_renpy(gdr)
- runipython(pers = pers, load = load, save = save)
- if __name__ '__main__':